Games: Purpose and Potential in Education

Games: Purpose and Potential in Education

Christopher Thomas Miller (editor)
როგორ მოგეწონათ ეს წიგნი?
როგორი ხარისხისაა ეს ფაილი?
ჩატვირთეთ, ხარისხის შესაფასებლად
როგორი ხარისხისაა ჩატვირთული ფაილი?
The field of Games is rapidly expanding, prompting institutions throughout the world to create game development programs and courses focusing on educational games. As a result, games have also become a hot topic in the area of educational technology research. This increased interest is due to the technological advancement of digital games and the fact that a new, digital generation is emerging with a strong gaming background. Games: Purpose and Potential in Education focuses on the issues of incorporating games into education and instructional design. Ideas of identity development, gender diversity, motivation, and integrating instructional design within game development are addressed since each of these areas is important in the field of instructional design and can have a significant impact on learning. This volume brings together leading experts, researchers, and instructors in the field of gaming and explores current topics in gaming and simulations, available resources, and the future of the field.
კატეგორია:
წელი:
2008
გამომცემლობა:
Springer
ენა:
english
გვერდები:
267
ISBN 10:
0387097759
ISBN 13:
9780387097756
ფაილი:
PDF, 1.26 MB
IPFS:
CID , CID Blake2b
english, 2008
ამ წიგნის ჩამოტვირთვა მიუწვდომელია საავტორო უფლებების მფლობელის საჩივრის გამო

Beware of he who would deny you access to information, for in his heart he dreams himself your master

Pravin Lal

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